- #Road to the north stalker how to#
- #Road to the north stalker mod#
- #Road to the north stalker mods#
- #Road to the north stalker code#
Now it will load any files you have in the gamedata folder instead of the same named files in the databases. $game_data$ = true|true|$fs_root$|gamedata\ This is telling the game to ignore everything and just read the game files in the database archives. $game_data$ = false|true|$fs_root$|gamedata\ It will appear (If you haven't edited it before) like this:
![road to the north stalker road to the north stalker](https://i.ytimg.com/vi/1-IGA8BboMY/mqdefault.jpg)
Open it up and it should be the second line you need to edit. To make this happen, look inside your STALKER root directory and you will find a file called fsgame.ltx. STALKER works by basically interrupting original content with your edited stuff. This means you can carry stuff and run up to 120 kg, but you can also carry stuff and still be able to at least walk up to 140 kg. However, if you would like to be able to carry stuff after 120 kg but not be able to run, just walk, set it to something like 140. If you want to just be able to carry 120 kg and then stop dead at that limit, you can also put this number to 120 kg.
![road to the north stalker road to the north stalker](https://cdn.dbolical.com/videos/mods/1/36/35920/new_map.mp4.jpg)
The other two are bound together to control how much weight you can move this while being able to run. Once you find that, change the number it equals to 120 or whatever you changed the number in system.ltx to. It's visible without searching with Ctrl F, around line 20. Open it up and you should see something like this: Browse first to gamedata_original\config and copy system.ltx to your STALKER gamedata\config folder. Keep the gamedata folder open and go to the gamedata_original folder.
![road to the north stalker road to the north stalker](https://static.wikia.nocookie.net/stalker/images/c/c0/Oasis_healing_water.jpg)
Create another folder inside config and name it creatures. System.ltx will land right in there, but actor.ltx goes a bit deeper. You see now both of these files have gamedata\config in common, so browse to your STALKER gamedata folder which is looking very empty right now, and create a new folder called config inside. Shadow of Chernobyl\gamedata\config\system.ltx Shadow of Chernobyl\gamedata\config\creatures\actor.ltx
#Road to the north stalker code#
There are a total of 3 lines of code that need to be edited to make the new weight limit official.Ģ of them are in actor.ltx and one of them is in system.ltx: It isn't any big mystery how it's done now, but it is still sometimes done improperly.
#Road to the north stalker mods#
When STALKER was first released there were mods that were entirely based on just doing that. script files much cleaner than Windows Notepad) An easy first change to STALKER is changing how much you can carry, your weight limit. Notepad++ and Windows Notepad are only capable of editing essentially word files. Uncheck hide extensions for known file types. If you can't see extensions and are on Windows XP, open up a folder and go to Tools - Folder Options and click on the View tab. bak work, all you must do is rename the extension back to. bak of the original in the folder it was edited so you always have the file as it was when it worked (or before changes).
![road to the north stalker road to the north stalker](https://www.abbynews.com/wp-content/uploads/2018/02/10789476_web1_CPT116459473-2.jpg)
So many files and sub-directories! Whenever you edit a file, Notepad ++ will create a. If you have not already browsed through your gamedata_original folder, do so now. Shadow of Chernobyl (X for your drive letter) and call this new folder gamedata. Now, there is so much to change! Create a new folder in your X:\Program Files\THQ\S.T.A.L.K.E.R.
#Road to the north stalker mod#
Understanding extraction and mod structureĮxtract all the database archives into a separate folder on your desktop. (10 gigabytes free is a must for lots of wiggle room and backups) STALKER patched to at least 1.005 (1.006 is mostly an optional patch, it only changes Multiplayer stuff, nothing you will be editing)Ī good amount of space on your Hard Drive. Notepad++ (Optional, Windows Notepad works fine, but you will thank me later) You will need quite a few tools before you begin on your first mod. We are going to start nice and simple and work our way up through other tutorials.
#Road to the north stalker how to#
With enough patience and will power, (Knowing Russian helps) you can figure out how to change the most complex "settings" in the game to fit your new world. is a rewarding experience because it allows you to bend the extremely atmospheric game to your will.